Paws in Ultima Forever…To Scale
A second image of Paws, showing off the scale of character models relative to the buildings.
A second image of Paws, showing off the scale of character models relative to the buildings.
The Ultima Forever team has released a map of the Town of Paws on their Facebook page.
Scans of the first few pages of the Ultima articles in this month’s edition of Chip PowerPlay, the German gaming magazine that is re-launching with this issue.
It looks like we won’t hear any news about the upcoming Ultima Forever beta until next year.
A brief look at the graphical evolution of Ultima Forever, from its inception as a Microsoft Excel table to its present-day form.
An early piece of concept art for Ultima Forever, showcasing Mythic’s re-imagining of the Avatar.
Paul Barnett’s talk about Ultima Forever at GDC Online can now be viewed for free via the GDC Vault!
It would seem that several Ultima fans were invited to Mythic’s studio in Fairfax, Virginia this week to test the iPad version of Ultima Forever.
A reader wonders whether the world in Ultima Forever measures up to the world in Ultima 4.
Two new Ultima Forever galleries, one for screenshots and one for concept art!
Massively and The Verge have posted articles filling in more details about Paul Barnett’s GDC Online talk…or, at least, its content.
An iPhone recording of the Ultima Forever trailer shown at GDC Online.