Kotaku Interview with Paul Barnett about Ultima Forever
Kotaku has interviewed Paul Barnett and he discussed the gameplay of Ultima Forever: Quest for the Avatar:
What we’ve done is we’ve picked Ultima IV, because we think Ultima IV is really cool, and it’s neat, and it’s ace, and then we’ve made it so it’s small groups of people, three or four people down [in] the dungeon, going through the world of Ultima, going in to see all the famous towns and all the NPCs and the entire world’s available…
Going into hot air balloons and flying over mountain ranges, getting into galleons [and] sailing across the oceans, surviving the great big storms, getting back to sea monsters, going to Stygian Abyss, and then competing to collect the actual Virtues, the eight Virtues that make you a good person, which is why Ultima IV is neat.
It’s a very extensive article covering some of the history of Ultima IV and trying to put U4E/UF into context, and discussing some of the social aspects of the game as well as casual and tablet gamers.